List of programme's course units, number of exams (i.e. how many times the exam was taken in a year) and average marks
The data refer to last year. A course unit may include modules, subgroups, integrated exams. Proficiency tests are not included in the list.
Course unit | Number of times exam was taken | Average mark |
---|---|---|
DIGITAL TEXT IN THE HUMANITIES: THEORIES, METHODOLOGIES AND APPLICATIONS (1) (LM) | 7 | 25 |
Business Strategy and Innovation in Cultural and Creative Industries (1) (LM) | 3 | 26 |
KNOWLEDGE REPRESENTATION AND EXTRACTION (1) (LM) | 27 | 30 |
WEB SCIENCE (1) (LM) | 2 | 29 |
BUSINESS STRATEGY AND INNOVATION IN CULTURAL INDUSTRIES (1) (LM) | 14 | 26 |
Arts Law in the Digital Age | 3 | 29 |
WEB SCIENCE (1) (LM) | 1 | 26 |
OPEN ACCESS AND DIGITAL ETHICS (1) (LM) | 13 | 30 |
INFORMATION VISUALIZATION (1) (LM) | 18 | 28 |
INFORMATION MODELING AND WEB TECHNOLOGIES (1) (LM) | 29 | 27 |
KNOWLEDGE EXCHANGE AND STORAGE BEFORE THE PRINTED BOOK (1) (LM) | 6 | 27 |
Modeling and Processing of Multimedia Data (1) (LM) | 3 | 29 |
DIGITAL HERITAGE AND MULTIMEDIA (I.C.) (LM) | 46 | 29 |
NETWORK ANALYSIS (1) (LM) | 22 | 28 |
TEXT RETRIEVAL, ANALYSIS AND MINING (1) (LM) | 44 | 27 |
NATURAL LANGUAGE PROCESSING (1) (LM) | 12 | 26 |
KNOWLEDGE MANAGEMENT (I.C.) (LM) | 25 | 29 |
Diplomatics of contemporary records (1) (LM) | 1 | 28 |
INTERNATIONAL AND EU COPYRIGHT LAW (1) (LM) | 10 | 26 |
Digital scholarly editing: theory, methods and practice (1) (LM) | 5 | 29 |
SCHOLARLY EDITING AND DIGITAL TEXTUALITY (1) (LM) | 37 | 27 |
INTERACTION MEDIA DESIGN (1) (LM) | 8 | 27 |
Fundamentals of Artificial Intelligence (1) (LM) | 6 | 26 |
BASIC ANALYTICS (1) (LM) | 10 | 24 |
ARTS LAW IN THE DIGITAL ERA (1) (LM) | 8 | 26 |
COMPUTATIONAL MANAGEMENT OF DATA (I.C.) (LM) | 27 | 27 |
COMPUTATIONAL THINKING AND PROGRAMMING (1) (LM) | 1 | 18 |
SCHOLARLY EDITING AND DIGITAL APPROACHES (1) (LM) | 1 | 22 |
SEMANTIC DIGITAL LIBRARIES (1) (LM) | 12 | 29 |
OPEN SCIENCE (1) (LM) | 2 | 30 |
Information Science and Cultural Heritage (I.C.) (LM) | 29 | 28 |
USABILITY AND USER EXPERIENCE (1) (LM) | 12 | 26 |
ENTREPRENEURSHIP (1) (LM) | 9 | 25 |
MUSEOLOGY, MUSEOGRAPHY AND VIRTUAL ENVIRONMENTS (1) (LM) | 3 | 27 |